AI Insights · Timothy · April 2024
Top 5 2D Realistic Games on Android in Italy - Q1 2024
A look into the performance of the top 5 2D realistic games on the Android platform in Italy for the first quarter of 2024, based on weekly downloads, revenue, and active users.
The first quarter of 2024 saw notable trends in the performance of the top 5 2D realistic games on the Android platform in Italy. Here's a detailed breakdown based on data from Sensor Tower.
Doomsday: Last Survivors by IGG.COM experienced fluctuations in both weekly downloads and active users. Weekly downloads peaked at 17.7K in mid-January but saw a sharp decline to around 3K by the end of March. Active users followed a similar trend, starting at approximately 44.2K in early January and dipping to around 39.3K by the quarter's end. Revenue remained relatively stable, peaking at around $20.8K in early March.
8 Ball Pool from Miniclip.com showed consistent performance, especially in terms of active users, which hovered around 230K to 256K throughout the quarter. Weekly downloads saw a high of 16.2K in mid-January but dropped to around 8K by the end of March. Revenue remained steady, with a peak of $13.2K in mid-January.
Shooting Ball by 7788's saw a moderate performance. Weekly downloads peaked at 14.7K in the first week of January and declined to around 6.3K by the end of March. Active users also showed a declining trend, from approximately 60.7K in early January to around 51.9K by the end of March. Revenue remained minimal, with the highest weekly revenue reaching only $21.
Solitaire - Classic Card Games by Guru Puzzle Game displayed steady metrics. Weekly downloads peaked at around 17K in the first week of January and ended the quarter at approximately 9.5K. Active users remained relatively stable, fluctuating between 107K and 129K. Revenue saw modest peaks, with the highest weekly revenue being $32 in mid-February.
Jigsawscapes® - Jigsaw Puzzles by Oakever Games showed a significant increase in weekly downloads and active users. Downloads rose from 6.5K in early January to approximately 14.6K by the end of March. Active users increased from around 28.7K to over 50.9K in the same period. Revenue was minimal, with peaks of $44 in mid-March.
For more detailed insights and data, visit Sensor Tower.